ANC
Service DashboardFeatures

Workflows

Check-in, game ready, post-game report — the daily rhythm for assigned techs.

Workflows

Every event that requires staffing goes through a 3-step workflow. The system tracks progress and nudges the right people at the right time.

The three steps

StepWhat happensWho does it
Check-inTech arrives on site, opens the workflow link, confirms they're thereAssigned technician
Game ReadyEquipment checked, crew ready, content loaded, comms testedAssigned technician
Post-Game ReportNotes + any incidents + equipment status after the eventAssigned technician

Each step moves the event's workflow_status forward: pending → checked_in → game_ready → post_game_submitted.

Reminder tiers (automatic Slack pings)

The system fires reminders at specific times before and after the event:

  • T-minus 3 hours: friendly reminder to the tech in the venue Slack channel ("reminder for [tech], you're assigned to [event] at [venue] tonight at [time] ET")
  • T-minus 1 hour: escalation to managers if the tech hasn't checked in yet
  • T-0 (game start): critical alert if still no check-in
  • Post-game + 30 min: Game Ready reminder if the tech checked in but didn't submit Game Ready
  • Post-event + 30 min to 6 hours: Post-Game Report reminder

All reminders dedupe within a 2-hour window, so nobody gets spammed.

Post-game report edit window

Once submitted, post-game reports are editable for 24 hours. After that they're locked. This matches how ANC's existing processes work — fix typos same-night, but the report becomes the canonical record after a day.

See also

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